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- contact person:Zhang Junyou
- company phone: 0918-30238542
- cell phone: 15800009859
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www betway co zm Clockwork is a Solana-based smart contracts automation tool that raised million from Multicoin and other investors.The Devnet and mainnet nodes will be frozen on October 31.Solana ecosystem platform Clockwork is shutting down its nodes on Devnet and mainnet on October 31, founder Nick Garfield announced on Sunday.The smart contracts project, which raised million from investors in a round led by Multicoin Capital, however says the code remains open-source for any developer looking to fork it.Clockwork was initially conceived out of a need for an on-chain automation primitive. To that end, the team and I feel successful in completing our original mission and proud of the adoption it has seen. Ultimately the reason we are stepping away now is simple opportunity cost. We admittedly see limited commercial upside in continuing to develop the protocol, and have a growing personal interest to explore new opportunities, Garfield noted.Clockworks automation tooling was designed to enable smart contracts functionality for payroll payments and such other transactions. Commenting on whats next for the project, Garfield explained:For those who currently rely on Clockwork, we will do what we can to ensure continued service. Understand this process is an accelerated transition to full decentralization. Its success will depend on you and the will of the Solana community.Clockwork users looking to migrate to other platforms can look at projects such as the oracle as a service protocol Switchboard, RPC platform Helius and no-code automation service triggr.
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- www betway co zm Metaverse use cases have to be commercialized soonerWith the market getting tougher, technology companies are pulling backMetaverse should be about how to build a safer automobile and test it with less physical waste, cost, and timeDaniel Newman of Futurum Research discusses how we will be able to use the metaverse in the healthcare, automobile, and other industries on Squawk Box, CNBC.Metaverse is getting on a consumer levelMetaverse companies flocked to CES (Consumer Electronics Show) 2023, which shows the metaverse is getting on the consumer level. Use cases have to be commercialized sooner.With the market getting tougher, technology companies are pulling back, says Newman. Theyre looking to invest in RD, in technologies that people can commercialize and monetize.Meta was too ambitiousHe gave Meta as an example of a company that was too ambitious about what the future of the metaverse might look like. There was an excessive focus on consumer applications, wearing the big headsets, the virtual universehow much of the market is going to get into that right away?Building worlds in the futureAfter expressing this doubt, Daniel Newman talked about what Nvidia is doing using generative AI to actually build worlds in the future, where you can see what a building will look like in a space or design the inside of an office, or what Microsoft is doing with Teams to create a more collaborative meeting experience. He said:When we go back to real world meetings, we see that connections and relationships are different than what we did on Zoom, so maybe the metaverse can bring us there.A wasted opportunity?The host asked if this was becoming an entirely wasted opportunity. He asked Newman:I dont see applications for education, healthcare, for housing (that you touched upon). Dont these developers have to move beyond gaming?Newman responded:The real applications of this are going to be manufacturing, planning, engineering. Its going to be in health care, in exploring car tech and creating safer settings in public. Its not about the big headsets and wearables; thats only part of it. Its about how to build a safer automobile and test it with less physical waste, cost, and time. The metaverse should be talking more about how to 3D print a valve, transplant it in a patients heart, and have the surgeon test it thousands of times. Of course, those commercial use cases dont usually make it in the media.